Category Archives: Uncategorized

Tech Development Lab Class

For anyone with a product idea who wants to develop it further and get credit for it, please check out Douglas Rushkoff’s class next Fall. See the information below:

Tech Development Lab
MDST 381  – undergrad
MDST 769  – masters
Fall 2017 – Wednesdays, 2p-4:50p.

In this studio course, digital pioneer Douglas Rushkoff will help participants bring their own technology concepts from the idea stage to full proposals and prototypes. Each week, guest industry experts will help students explore precedents and influences, choose platforms, develop user scenarios, determine market fit, write wireframes, evaluate social, economic, and environmental impact, prepare and rehearse proposals, build prototypes, and then participate in a live pitch before a panel of funders and technologists. Up to three projects will be invited to participate as members of QC’s new Technology Incubator.

This course is open to the entire college community: all majors, undergraduates, graduates, and faculty. Class size is limited to 15. Participation in this course is by instructor permission only.

Email drushkoff@qc.cuny.edu with a paragraph about your idea or the need you want to address, and one paragraph about yourself. Teams are welcome. If you’re a developer or coder, you can register without your own idea, and partner with another student during the semester. 

Learn Type Design as an Upper-Level Elective in the Fall

Course Number: ARTS 370-VT: Special Topics in Design
Class Number: 44392
Day & Time: Sundays from 1PM-5:30PM
Topic: Typeface Design
Instructor: Thomas Jockin
This course will enable students to learn the tools of modern typeface design and take students through concept generation and creating a digital font. This is a great elective course for students interested in communication design and user experience design.
Prerequisite: ARTS 242

New Fall Elective Course: Data Visualization

Course Number: ARTS 370-VT: Special Topics in Design
Class Number: 44395
Day & Time: Fridays 2PM-5:50PM
Topic: Data Visualization
Instructor: Danne Woo
The massive amounts of data that we produce is steadily rising year after year. This evergrowing sea of information needs to be understood. Since we are all naturally visual people, the best way to understand this data is to graphically interpret it as data visualizations. This class will focus on sourcing publicly available data sets, analyzing these data sets to understand the story in the numbers, and designing visualizations based on our findings. The first half of the semester will focus on printed infographics and the second will be entirely interactive interpretations of the data using HTML5.
Prerequisite: ARTS 191

The One Club Creative Boot Camp–JANUARY 17 – 20, 2017

Learn about the field of advertising and have fun while you work on creative briefs with mentors from top advertising agencies. It’s free, but you have to register as a participant.

https://www.oneclub.org/one-id/bootcamps/-newyork2017

The Creative Boot Camp was such a great success last year that our partnering agency, WUNDERMAN has invited us back!   In its eighth consecutive year, our award-winning Creative Boot Camp New York will offer participants one of the most authentic experiences in boot camp history by being immersed in a creative agency environment. Global Chief Creative Officer, Lincoln Bjorkman and President, Jamie Gallo, will welcome the participants with inspiring insights aimed to help them succeed in our industry.

Illustration Full-Time Job at The Dodo

As a Snapchat Illustrator for The Dodo, you’ll join the largest dedicated animal brand on social media. You’ll collaborate closely with the rest of the creative team to create visually distinct and memorable illustrations that showcase animals at their best and most dynamic on Snapchat.
Your key responsibilities will be to build a collection of custom-designed illustrations and features that enhance The Dodo’s Snapchat experience. Toward that end, you’ll illustrate assets based on daily pitches, and brainstorm and conceptualize the visual language with the creative team to complement written and video content.
As our ideal candidate, you’re a team player with over 3 years of experience working under creative leadership, and you know how to apply visual notes quickly to your work. You are proficient in all industry-standard design applications (Adobe CC: PS, AI, ID) on a Mac platform, and have vector graphic mastery. You possess extraordinary attention to detail and the ability to meet aggressive deadlines, and have strong communication and organizational skills. You can manage, prioritize and execute multiple projects simultaneously — and have fun while doing it! To summarize, you are highly collaborative, a hands­-on visual expert, and you thrive in a fast-paced environment.

 

Job posting: https://jobs.lever.co/thedodo.com/b8a7d839-0130-4f24-848f-a4b92e483576

New Spring Elective Course: ARTS 314 Web Design 2

screen-shot-2016-10-24-at-11-41-53-am

This is an advanced website design and development class focusing on front-end development (HTML, CSS and JavaScript). The main focus for this class will be using JavaScript to create websites that include motion, interaction and data retrieval using publicly available APIs (Application Programming Interface) like live weather data, Facebook data, etc. We will also be covering a handful of JavaScript frameworks like jQuery, p5js, D3js and Bootstrap. The class will be discussing how to create interactive websites for both desktop platforms, mobile and tablet. This class could collaborate with the App Design class to build out the designed Apps.

Prerequisites: ARTS 214 – Web Design 1

Instructor: Danne Woo

Day/Time: Thursday, 2:00PM – 5:50PM

Class Website: webtwo.dannewoo.com

New Spring Elective Course: ARTS 172 Game Design

Excerpt from New American Sweatshop: Training Module, by Amelia Marzec

Excerpt from “New American Sweatshop: Training Module” by Amelia Marzec

This is an introductory course on the culture, theory, and design of games. In this course, students will work in teams to create several games and write game design documentation. Through the playing and analysis of games, lectures, assigned readings and process blogs, students will develop a foundation in game design that will be applicable to other interactive experiences. This will count as a lower level elective for Design majors.

Prerequisites: none

Instructor: Amelia Marzec

Day and Time: Mondays from 1:40-5:30PM

Graphic Design Internships at NBC Universal (paid)

NBC Universal is experiencing a growing demand for Graphic Design Interns and would like to encourage students to apply.

Internship Program Information;

  • Paid, part-time internship (2-3 days/week)
  • Dates: January 23 – May 12, 2017
  • Location: 30 Rockefeller Plaza, New York, NY

Opportunities Available

  • Web & Digital Design
  • Print Design
  • Motion Graphic
  • Product & Packaging Design
  • Creative Services/ Brand Marketing Design
  • 3D Design & Animation
  • UI/UX design

Eligibility

  • Must have an online portfolio (include link on resume)
  • Enrolled in a college degree program at the time of the internship
  • Cumulative GPA of 3.0 or above
  • Sophomore standing or above
  • At least 18 years of age or older
  • Unrestricted work authorization in the US w/o need for visa or sponsorship

Application deadline is October 31st, but students should apply sooner.

Apply Here

Alumni Interview: Jimmy Mercado

Below are excerpts from a conversation between Queens College Design graduate Jimmy Mercado (Class of Fall 2015), and Deputy Chair Ryan Hartley Smith about entering the job market after graduation, and lessons learned along the way.

Jimmy Mercado

Jimmy Mercado

RHS: Hi Jimmy, How was your summer?
JM: Hey! What’s up Ryan?! My summer has been pretty good but mostly busy. Just keeping myself relaxed, the usual lol.

How would you describe the work you’re making now, and what’s the work you’re most proud of?
Well, I’ve been keeping myself busy- most of my work is animation (either in After Effects or Cinema 4D), however my favorite animation work has been in Cinema. In addition to that, I’ll say the work I’m most proud of has to be my Coca Cola Advertisement Poster (below). I say this because I felt like it matched the design choices I’ve thought of at the time before I started it. Plus it’s cool to me! Many people gave that poster so many compliments which made me happy.

Advertising project for class at QC.

Advertising project for class at QC.

Where can we see your portfolio (website, behance, anything else..)?
Anyone can check out my work on my website (www.jimdesigns.net), my Instagram dedicated to my designs is slim_design, and any other social media platform I i didn’t say here is on the footer of my website. I’m starting to do alot of animations now so I’m excited about that! Please follow if you guys like the stuff you see!

I met you before you were a student at Queens College, when you were in high school and we both worked for a community mural organization called Groundswell. The project you worked on was the entrance to the 191st 1 stop in Washington Heights. Did that experience influence your decision to pursue a career in art and design?
Oh that’s rightttt!! haha I was sooooo young! I believe I was like 14. I was a teenager, you know, so I didn’t know what I was doing. I started painting and it was relaxing and fun. Never did anything like that! I loved the environment, but believe it me it wasn’t that experience which made me like the arts and design. What made me pursue a career in art and design was actually being curious about the processes of making a poster, animated movie, and Photoshop skills I’d seen online during my senior year of high school.

Jimmy (left) works on "New York is a Rollercoaster" in 2008 with artists Chris Beck (2nd from left) and Belle Benfield (2nd from right).

Jimmy Mercado (left) works on “New York is a Rollercoaster” in 2008 with artists Chris Beck (2nd from left) and Belle Benfield (2nd from right). Photo taken by Ryan Hartley Smith for Groundswell.

Does the process of making a mural influence your current design work in any way?
That’s a great question!! Believe it or not it kind of does! It’s just like you could learn painting or drawing in college. I take note of what I learn each time. Like painting the mural with Groundswell actually helped me know more about complimentary colors, primary colors, etc. I learned what colors pop and can engage an audience. With that in mind, I encourage new comers trying to get into design not to limit themselves to just the computer. Log off and use paper and [handmade] materials when you can, trust me it helps!

Entering into the professional field of design is super competitive and it can be difficult for recent graduates to balance supporting themselves, making new work for their portfolio, and networking / applying for jobs. How has this process been going for you?
Well, that experience being a recent graduate that I am is honestly putting in work, work and more work. I graduated Fall of 2015 and for me I spent 4 months making animations. I thought to myself “I want to be an animator so bad. I want work, but I’m not getting anywhere right now.” I saw Professor Hyesu Lee one day while I was passing by to say “hi.” She told me don’t give up and keep applying. Another month passed by and the work and animations I put in worked out! I’m glad to say I found my first internship in May and this turned into a part-time designer/animator position with the NY Mets in the fall!

That is awesome that you’re working for the Mets! What is your job title? What are your responsibilities?
Yeah I know right! I was surprised when I had the interview a few months back. To answer your question I did intern with them as a “Productions Animation Intern.” I started with the Mets in May and the paid internship continued on until last week. There were 6 other interns including myself that worked with Productions. Some interns were designers and others were interning to gain experience in being part of a production team. I got hired to work part-time with them for the rest of this baseball season since they saw my interest in helping the team.  My responsibilities include designing and animating a “vs match-up” between the Mets and the visiting team. I also am using player images and placing them in the templates given to me by the Graphic Specialist. In addition, I work closely with the Director, the Graphic Specialist and others to come up with transition animations. For example, I generate ideas for replay wipes, logos, icons, and more to build in Cinema 4D and/or After Effects. I’ve already made some cool stuff for them that are up on the scoreboards!

That is so exciting! Well deserved! What are your other professional goals for this year? How do you plan on achieving them?
This year is all about making new things to put in my portfolio. I will focus more on animation to expand my horizons as an animator and designer. I plan to reach out to other animation-focused graphic design studios. I also plan on trying freelancing for a couple of my friend’s bosses. The way I’m approaching these things is just by applying, contacting people, and improving my work to show potential employers what I can do as a designer.

What was your favorite Design course at Queens College and why?
I don’t even have to think twice about this answer! If you asked anyone from my graduating class, they will tell you in a heartbeat “3D Animation & Modeling with Ben Voldman!” It was sooooo different from regular design. It included the 3D knowledge I’ve wanted to learn since the first time I got into art and design. I knew I would catch on fast and make it my “new thing”. Combining 3D with design and animating in Cinema 4D is the best!! However, Ben Voldman hands down gave me the basic tools to learn the rules and engaged his class in new ways to do things and it dragged my full attention. I would be the one asking questions and approaching him when I needed it. It was great to say I’ve taken alot from his class. When I started working for the Mets at Citifield, some of the creative artists thought I did really cool stuff thanks to the things I’ve learned at QC.

"Lazer Spaceship" designed to showcase rendering 3D objects in realistic scenery

“Lazer Spaceship” designed to showcase rendering 3D objects in realistic scenery

If you were able to go back and go through the Design program again (knowing what you’ve learned from entering the job market), what would you do differently?
If I had to go through the Design program again, I would’ve definitely liked to work more on my typography! I would’ve liked to change most of my designs to make them better than they were. Lastly, just approached my professors more and get the help to become better.

What advice do you have for students who are considering being a Design major?
I would say to you new folks “give it a shot!” Approach your professors when you want more knowledge and advice on your designs. Listen to the critiques you get in class and use them! When you learn from the critiques, it’ll make your designs 1000x better. Don’t be shy to speak your mind while critiquing because you help each other out! Aside from that, never give up post-graduation if you haven’t had work because SOMEONE WILL NOTICE YOU! Try finding an internship during your school years and if you still haven’t found anything don’t put your head down yet. Keep working and that hard work will push you to a point you’ll get a job.

REGISTER TODAY: The One Club’s Multicultural Creative Career Fair

WHEN: Sept. 30, 2016
WHERE: Times Center

During this one-day event, participants have unprecedented opportunities to interview, network, learn, interact with and gain invaluable knowledge from top creative professionals. IT”S FREE, BUT YOU NEED TO REGISTER.

The One Club’s Here Are All The Black People is our highly anticipated annual multicultural creative career fair. The one-day event provides multicultural students, recent graduates, and creative professionals who are interested in exploring careers in advertising and design the opportunity to showcase their talent to top agencies in the industry. AND YES, IT”S OPEN TO EVERYONE.

HAATBP was created after a panel discussion between advertising greats, Jimmy Smith and Jeff Goodby, as they discussed the lack of diversity in the creative departments in advertising agencies. At which time, Jeff asked, “Where Are All The Black People?” Jimmy, Jeff, and The One Club decided to answer the question and launched the event, “Here Are All The Black People.” HAATBP provides real-world solutions to the lack of diversity in the advertising and design industry’s creative departments. This year, we are opening this event up to aspiring Strategist and Account Planners/Managers.

During this one-day event, participants have unprecedented opportunities to interview, network, learn, interact with and gain invaluable knowledge from top creative professionals, as well as attend portfolio-building workshops, portfolio reviews, and participate in our popular live “elevator” pitch, which awards the winners with interviews with all of the sponsoring agencies. Many participants have walked away from the event with a second interview or a lead to an internship opportunity.

HAATBP is fully sponsored by agencies and companies looking to hire diverse creative talent.