Join us for a unique 12-14 week internship that will take place Summer 2018.
Applications are due by January 22nd at 11:59pm PST.
Our team will review applications on a rolling basis and it’s in your best interest to apply early. All hiring will be completed by April 2018. Thank you for your patience while we consider your application.
Note: By applying to this position your application is automatically submitted to the following locations: Seattle, WA, USA; Mountain View, CA, USA; San Francisco, CA, USA; Boulder, CO, USA; New York, NY, USA; Irvine, CA, USA; San Bruno, CA, USA; Cambridge, MA, USA
Design and user experience (UX) are at the forefront of everything we do. The job of a Designer is to envision how people experience our products and bring that vision to life in a way that feels inspired, refined and even magical. In a Designer role, you’ll take on complex tasks and transform them into intuitive, accessible and easy-to-use solutions for billions of people around the world—from the first-time user to the sophisticated expert. Achieving this goal requires collaboration with teams of other Designers, Researchers, Engineers and Product Managers throughout the design process—from creating user flows and wireframes to building user interface mockups and prototypes. At each stage, you will anticipate what our users need, advocate for them and ensure that the final product surprises and delights them.
Google is and always will be an engineering company. We hire people with a broad set of technical skills who are ready to take on some of technology’s greatest challenges and make an impact on millions, if not billions, of users. At Google, engineers not only revolutionize search, they routinely work on massive scalability and storage solutions, large-scale applications and entirely new platforms for developers around the world. From AdWords to Chrome, Android to YouTube, Social to Local, Google engineers are changing the world one technological achievement after another.
- Create motion studies for enhancing usability, interaction, storytelling and delight.
- Work closely with UX partners and product managers to ideate and define.
- Work closely with engineering to integrate into products.
- Work closely with research to test and inform user experiences.
- Produce quality design that accurately reflect a visual design language or brand guideline.
- Understand of typography, color, grid, and composition. Demonstrate best practices for pixel-perfect production considerations and methods.
- Use a broad range of style that can be consistently executed with an aesthetic personality or voice that is consistent, though not restricting.
- Develop and communicate underlying concepts that inspire design implementation.
- Produce and test interaction flows and mocks that accurately communicate product functionality to product, engineering, and visual design team members.
- Pair research with an intellectual curiosity that encourages testing and iteration is essential.
- Appreciate aesthetic details.
- Must be currently enrolled in a full-time degree program and returning to the program after completion of the internship.
- Currently pursuing a BA/BS degree in graphic design, human-computer interaction, computer science, or related field and graduating in 2018, 2019 or 2020.
- A design portfolio that demonstrates design principles for web and/or mobile platforms.
- Currently pursuing a MS degree in graphic design, human-computer interaction, computer science, or related field and graduating in 2018, 2019 or 2020.
- Demonstrable proficiency with design tools (e.g. Adobe Photoshop, Sketch, Illustrator, After Effects, Quartz Composer, Framer Studio, etc.) and familiarity with front- end engineering and/ or working with engineers.
- Ability to apply brand visual assets in a user interface context and understanding of user-centered design principles.
- Solid analytical, creative and visual thinker with excellent communication skills, both verbal and visual.
- Strong design background in fundamentals along with relevant internship work, work experience, or personal project experience outside the classroom in interaction, graphic design or motion design.
- Authorization to work in the United States.